![no man no man](https://assets.vg247.com/current//2015/06/no_mans_sky_3.jpg)
In the meantime, the game will now let you know if you are trying to run with an unsupported GPU. We are working on this for a future patch, to expand our min spec. Intel GPU Detection We do not currently support Intel GPUS.
#No man's sky opengl 4.4 Patch#
Save Corruption Solution to try to prevent saves getting corrupted no matter what's going on in background processes (see Patch 3 below, where we also are attempting to recover corrupted saves). Radeon 6xxx Added support for this GPU, which doesn't support OpenGL 4.5 fully. Max FPS Cap On some CPU/GPU configurations, setting Max FPS to 60 or 30 was not giving 60 or 30 FPS (causing stuttering). You may notice some stutter during the Galactic Map intro to the game (the very first time you run), but it should be smoother from then on. On CPUs with exactly 8 threads, performance has also been significantly improved.įramerate Stuttering due to Shader Caching Framerate was initially stuttering due to shaders not being correctly cached by the GPU on some systems. Improved Performance On CPUs with 4 threads or fewer, performance has been improved.
#No man's sky opengl 4.4 code#
The game code no longer relies on anything above SSE 2, Havok Physics has also now created new libs for us to add Phenom support.Īlt-Tab has improved Some systems/configs were crashing or not pausing correctly on Alt Tab. Thousands of lines of assembly have been rewritten to support AMD CPUs. We want as many people to be able to play as possible, and these were our most reported issues.ĪMD Phenom Support Game is now confirmed working on Phenom CPUs. Either specific hardware configs, or hardware outside our min spec. Patch 1 The focus of patch 1 was to add greater support for more hardware. Nadat alle technische problemen voor de spelers zijn opgelost, wil het team van Hello games nieuwe features gaan ontwikkelen voor de game. Volgens het team is 70% van de meldingen nu verholpen. Naast de drie patches komt er volgende week een grote update. Problemen zoals het stranden op een Space station of crashen na warpen zijn met de patches verholpen. Hello games prioriteert de problemen op hoeveel spelers het aangaat. Dat heeft geleid tot drie patches om de problemen op te lossen. Sinds die tijd invenstariseert de ontwikkelaar support vragen via E-mail, Steam, Reddit en andere online bronnen. Op 12 augustus 2016 bracht Hello Games No Man's Sky uit voor de pc.